/* -*- Mode:C++; c-file-style:"gnu"; indent-tabs-mode:nil; -*- */
/*
 * Copyright (c) 2019 HUST Dian Group
 *
 * This program is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License version 2 as
 * published by the Free Software Foundation;
 *
 * This program is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA
 *
 * Original Author: Pengyu Liu <eicliupengyu@gmail.com>
 */
#pragma once
#include "robo-base.h"
namespace ns3 {
class RoboBase;
class RoboSupply : public RoboActor
{
  friend class RoboTeamHelper;
  friend class RoboJudge;

public:
  RoboSupply (void);
  ~RoboSupply (void);
  static TypeId GetTypeId (void);
  virtual TypeId GetInstanceTypeId (void) const;

  uint8_t GetTeam (void) const;
  int GetAmmoNum (AmmoType ammoType);
  int AskForAmmo (Ptr<RoboBase> robo, int ammoNum, AmmoType ammoType);

private:
  uint8_t m_team{255};
  bool m_incLife{false};
  int m_ammoNum[MAX_WEAPON_ID];
  Timer m_incAmmoTimer;
  void HandleCollision (Ptr<RoboActor> oth);
  void SetTeam (uint8_t teamId);
  void GenAmmo (void);
  void InitPlot (FILE *fp);
  void PlotSelf (FILE *fp);
};
} // namespace ns3
